Gaming & Metaverse

Free to Play, Play to Earn, One world only Metaverse Game. New Alternate Reality Constructions

Overview & Market Opportunity: 

NARC Limited, the developer of a new one-world only, play to earn, Massive Multiplayer Online (“MMO”) game being produced by one of the founders and key architect of Eve Online (“Eve”), the highly successful MMO that was sold for $425 million in September 2018, whilst also being backed by the founder of Sony PlayStation Europe. The founders of NARC believe this game (Beyond Ever After) to be their “life’s work” and it is expected to dwarf Eve in terms of scale and value. MMOs are recognised by the tech giants as a key future revenue area (facebook with no product changed their name to Meta!). Being arguably first to the Metaverse play to earn space, there is no reason why this Triple-A title could not achieve the valuations of basic 2D Play to Earn games, like Axie Infinity and Sandbox. Axie Infinity in just 4-5months went from a $194m Valuation to $10bn. The Founder of Sony PlayStation Europe Chris Deering, said Beyond Ever After could be the fastest grossing game of all time.

The Product: 

The game itself has been in planning and development for over 10 years, is called “Beyond Ever After” (“BEA”) and is set in a post-apocalyptic world where the survivors have to build the new world from scratch. The game utilises real money trading (“RMT”) so that real world jobs from mining to housebuilding to joining the military pays real money in the online world. As AI and robotics take over real world jobs new jobs will be available in the virtual world to replace them – answering one of the biggest questions of our time: “what will people do when their jobs have been taken over by AI and robotics”. The Game is being designed to have a multiple decade long life span and will be playable on all major operating systems cross play, most importantly in virtual reality, it will be free to play and not pay to win, perpetual in nature with new game content added seamlessly in real time. As regards the profitability of this game for the game’s owners, the global resources within the game economy, if millions of players do play the game, could ultimately in the long term amount to tens or possibly even hundreds of billions of real money value. NARC will take a fractional commission on each transaction within the game. NARC has the potential to be a tech giant of the future.

Developers of a mobile application game that is based on the sport of Kabaddi

59.5% of Kabaddi Games Inc a mobile application game that derives from the very popular sport of Kabaddi. The Kabaddi game is currently in beta form, and version 1.0 is anticipated to be released soon. The sport of Kabaddi is the second most popular sport in India, after cricket, attracting 430 million television viewers during the 2014 inaugural televised season of the Pro Kabaddi League. The sport of Kabaddi is a cross between freestyle wrestling and rugby that tests speed, agility and power. Two teams of seven players each take turns in sending an individual “raider” to tag an opponent. If the raider is wrestled down by a defender he is suspended temporarily until his team wins him back by tackling the opposition’s raider. The game is fast paced and the winner is declared in 40 minutes. Kabaddi is played in about 65 countries.